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Mikołaj Lasota
Mikołaj Lasota
Senior Concept Artist | Mobile Games | Visual Development
Gdańsk, Poland

Summary

Senior Concept Artist | Visual Development Artist
10+ Years in Industry | Mobile Games | Stylized / Casual Art

I help game teams transform gameplay ideas into clear, charming and production-ready visuals, from early concepts and style guides to characters, environments, props, UI assets and final 2D production.

KEY EXPERIENCE:
Mobile Games: Senior Concept Artist on My Perfect Hotel at Redux Games, including work on the Barbie collaboration.

Major IPs: Mattel at Redux Games / LEGO at Snap Inc. R&D, Wizards of the Coast / Dungeons & Dragons 5e.

Production: Mobile-first readability, pipeline optimization, visual consistency, team mentoring, fast iteration and cross-functional collaboration.

CORE AREAS:
Concept Art · Visual Development · Communication · Mobile Games · Casual Games · Environment Design · Character Design · Props Design · UI Art · Art Feedback · Mentoring

Languages:
English · Polish · Russian · Ukrainian

Skills

Art DirectionConcept ArtDigital PaintingEnvironment DesignIllustrationCharacter DesignGame artVisual DevelopmentSketchingProps2DCommunicationCasual Gamesgame assetsStylized artCasual artMobile gamehyper casual gamesMobile games arhigh-quality 2D artwork

Software proficiency

3ds Max
3ds Max
Blender
Blender
Keyshot
Keyshot
Photoshop
Photoshop
SketchUp
SketchUp
ZBrush
ZBrush
Procreate
Procreate

Experience

  • Senior Concept Artist at Education Studios
    Gdansk, PL
    September 2019 - April 2024

  • Senior Concept Artist at Snap Inc.
    Odesa
    February 2021 - September 2021

  • Senior Concept Artist at FireBlink
    Cherkassy
    June 2018 - February 2021

    - Concept art;

    - Character design;

    - Props, UI elements design;

    - Game design;

    - Research;

    - Illustration;

    - Art direction.

  • Lead UI/UX Artist at HEATHERGLADE
    Kyiv, Ukraine
    February 2019 - May 2019

    - Icon, props, backgrounds, UI concept and development;

    - User experience optimization;

    - Navigation map design;

    - Wireframe and mockup design;

    - Art-leading, mentoring.

  • Artlead at Interlink
    Cherkassy, Ukraine
    February 2018 - June 2018

    As an Art Director I was designing concepts, style-guides, UX research, managing design workflow, art production control, team mentoring, team leading, etc.

    - Achieved art team work-process optimization;

    - Build the collaboration between the Art and HR departments;

    - Create Core concept style and style-guide of company illustrational style;

    - Designed Progress Guide for UX and Graphic designers;

    - Created Career-step list for Art department;

  • 2D Artist at FireBlink
    Cherkassy, Ukraine
    September 2015 - February 2018

    - Props design;

    - UI design;

    - Character design;

    - Illustration;

  • Illustrator at SRG Universe
    New York, United States of America
    September 2015 - March 2016

    - Card illustration design.

  • 2D Artist at Blackbird Game Studio
    Kyiv, Ukraine
    March 2014 - August 2015

    - Creating sketches on the early stage of production;

    - Designing game UI;

    - Designing game characters, inventory, environment, location design; Designing game icons, splash screens, store posters.