Gameplay video
Room concepts and visual development created for the Barbie Hotel event in My Perfect Hotel.
I explored different layouts, furniture sets, color palettes, materials, and decorative elements while adapting the Barbie visual identity to the game's established isometric style and gameplay requirements.
The work focused on maintaining strong readability at mobile scale while creating distinct, playful, and recognizable room variations within a consistent visual language.
Concept Art / Visual Development: Mikołaj Lasota
Art Direction: Sergey Samsonov
3D Modeling: Maria Podgornaya
Project: My Perfect Hotel
Studio: Redux Games
Brand: Barbie / Mattel